Total War Battles: Kingdom
Some character sculpts from the game. I was responsible for creating the library of human, weapon (including siege weapon) and animal assets. As we were a small team, I was also responsible for some of the UI icon/portrait work as well as post processing effects for the environment.
Each in-game character ended up being around 1-1.5k tri’s for the PC version, with optimized characters for the mobile version. Due to the style of the game, we kept details quite large and chunky.