Total War Battles: Kingdom

Some character sculpts from the game. I was responsible for creating the library of human, weapon (including siege weapon) and animal assets. As we were a small team, I was also responsible for some of the UI icon/portrait work as well as post processing effects for the environment.

Each in-game character ended up being around 1-1.5k tri’s for the PC version, with optimized characters for the mobile version. Due to the style of the game, we kept details quite large and chunky.

twkingdom-screen3

twkingdom-screen4

twkingdom-screen6

total-war-kingdom-axeman

total-war-kingdom-archer01

total-war-kingdom-deserter

total-war-kingdom-gaknight

total-war-kingdom-gsknight

total-war-kingdom-jthrower

total-war-kingdom-maceman

total-war-kingdom-marauder

total-war-kingdom-mercenary

total-war-kingdom-plunderer

total-war-kingdom-viking01

total-war-kingdom-viking02

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